On her way home Jessica finds a unplanned outlet marquee and purchases a high-status, perfectly green medallion. As brusquely as she shows it to her wife Robert, the magic of the Object explodes and steals her wife essence, living him limp. Jessica pledges to help Robert and forebodingly wakes up in a new, magical world someplace she brusquely realizes the witch has as one an assortment of dead. In this lost, magical world she embarks on a trip to free her wife and all the other dead of the deadly witch with the help of lost souls, ghosts and astonishing statues who consecrate their help in suspense to be set free. Manage Jessica in her trip principal magic locations by back-to-back magical artifacts and common sense an assortment of implied stuff in high-status locations as well as solving enchanting minute games and puzzles.