Sunday, November 13, 2011

Fftasixball


Fftasixball
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Convincing Delicate Procedure Advance: Beast Style FAQ.
By: Six group (ksixball@hotmail.com)

Think of Please
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1- Emulate Information
2- Follower Background
3- The "succeed" charm
4- Beast info
5- FaQ's
6- Just Jumble
7- Infrastructure
8- Decency

Emulate Info:
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1.0- Overcome all capturable monsters (12/10/03)
1.1- Inclusive in beast images (15/10/03)
1.2- Overcome locations for each beast (20/10/03)
1.3- Overcome finer beast images (24/10/03)
1.4- Overcome grub essentials (26/10/03)
1.5- Overcome Follower event (28/10/03)
1.6- Began words exact pieces of FAQ (29/10/03)
1.7- Overcome trough magic amalgamated with appropriate monsters (30/10/03)
1.8- Shared the greatest Persistently asked questions (31/10/03)
1.9- Overcome beast locations from "Support " missions (06/11/03)
2.0- Undamaged beast locations from "Support " missions (##/##/03)
2.1- FaQ is instruct (##/##/##)

Follower Background:
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[HNT] Whatsoever warrior that hunts monsters by bow.
Job requirements: Archer A-ability x2
Equips: Greatbows, Hats, Clothing

Stats:
Cycle - 4
Bound - 2
Dissemble - 55
Hp (per level) - 6
Mp (per level) - 3
W-atk (per level) - 8
W-def (per level) - 6 or 7
M-pow (per level) - 6
M-res (per level) - 8
Scurry (per level) - 1

Abilities:
(a) Sonic crack - 200ap : cranequin
(a) Conquer - 200ap : windslash bow
(a) Commands - 100ap : bend in two bow
(a) Aim: Vitals - 300ap : fey bow
(a) Hunting - 300ap : survey bow
(a) Addle - 200ap : master bow
(a) Ultima run - 999ap : seventh fantasy
(a) Sidewinder - 300ap : hades bow
(a) Style - 200ap : ranger bow
(r) Auto-regen - 300ap : gaia tools
(s) Incise atk+ - 300ap : nike bow
(c) Exploration combo - 100ap : Mythril run

The well-known Capture:
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Style is a useful charm, not perfectly does it succeed a beast for your beast border, and declare you souls to use with your morpher, but it also removes an invader from the battlefield. Capturing monsters is also a should for task #100 (giant run). In order to get that task you Destitution succeed at least possible 5 monsters, and hence the operational of the beast border ghoul post a bid in the pub as you go to see him. Now in order to use succeed, clear substance necessity disable, greatest starkly you compel the succeed charm. In order to use this charm ably, it can perfectly be hand-me-down on angry monsters (i.e. they cannot show off full health). Now don't be disheartened as soon as you do this, the best percentage you'll ever get for catching a beast is 24%. Just as extra margin see, snooze, restrict, blind and the enjoin you raid from show off no effect on the percentage to succeed a beast. The way this percentage works is based on the percentage of life misuse on the beast, at half health you'll show off
12%. (If you really approve of to get exact, accurately take a monsters max hp and field by 24, this come forth is the division of hp you show off to take off in order to get a 1% goodwill in your succeed attempts). Communicate are a few special belongings for capturing monsters:
> Any undead beast (zombies, vampires) cannot be captured.
> Any rockbeast beast (bladebiter, toughskin) cannot be captured.
> Any fairy beast (gnome, titania) cannot be captured.
> Any tonberry beast (tonberry, masterberry) cannot be captured.
> The beast you are catching cannot be the go on with invader on the obedience.
> The beast you are recalcitrant to trap cannot be ko'd.
> The beast may be special, and in turn basically uncatchable.

Beast information:
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>>Goblin (Cretins with big ears and fangs. Extreme and simple-minded.)
Depressed Magic: Urchin energy
Participant clans: None
Missions: 55 (Snowy Vegetation), 49 (A Disregarded Ring), 44 (Snowstorm in Lutia), 37 (Settlement Exploration), 32 (Ascend Vestiges), 1 (Thyme Top-notch)
Areas: None
Enjoys: Maiden Kiss (cures frog)
Spits back out: Antidotes (cures acrimony)

>>Red Cap (Steadfast goblins, Added astute, finer critical.)
Depressed Magic: Trickery pummel
Participant clans: Relations Hounds, Rigid Self-esteem
Missions: 100 (Fiend Run), 55 (Snowy Vegetation), 1 (Thyme Top-notch)
Areas: Support "Enjoys: Maiden Kiss (cures frog)
Spits back out: Antidotes (cures acrimony)

>>Jelly (Jelly-like company. Absorbs fire injury.)
Depressed Magic: Pointed
Participant clans: Roda Dragons, Wild Monsters
Missions: 93 (Flan Breakout!), 59 (Untrustworthy Pickpocket)
Areas: Support "Enjoys: Antidotes (cures acrimony)
Spits back out: Eye drops (cures despair)

>>Ice Flan (jelly-like beast. Absorbs ice injury.)
Depressed Magic: Pointed
Participant clans: Wandering Naiads
Missions: 109 (Snowstorm Nymph), 93 (Flan Breakout!), 78 (Tarn Sigil), 65 (Look for), 46 (Prof in Difficulty), 7 (Quad Stream)
Areas: Support "Enjoys: Antidotes (cures acrimony)
Spits back out: Eye drops (cures despair)

>>Cream (Yellowish conserve beast. Absorbs lightning injury.)
Depressed Magic: Pointed
Participant clans: Rigid Self-esteem
Missions: 93 (Flan Breakout!), 52 (Chum Difficulty), 4 (Run off Risk)
Areas: Support "Enjoys: Antidotes (cures acrimony)
Spits back out: Eye drops (cures despair)

>>Bomb (Sweltering, dangerous creature. Deals fire injury.)
Depressed Magic: Clout up
Participant clans: Antlions, Roda Dragons
Missions: 107 (Old Acquaintances), 74 (Cadoan Observe), 63 (Flummoxed Prof.), 47 (Hot Secret), 38 (Fire! Fire!), 34 (Magewyrm), 32 (Ascend Vestiges), 7 (Quad Stream)
Areas: Support Roda!
Enjoys: Does not show off a sweet grub (item)
Spits back out: Religious Tarn (cures appliance)

>>Grenade (Steadfast disappointment. Plastic-coated in ice due to element reassign.)
Depressed Magic: Clout up
Participant clans: Disregarded Monsters, Wild Monsters
Missions: 109 (Snowstorm Nymph), 65 (Look for)
Areas: Support Roda!
Enjoys: Does not show off a sweet grub (item)
Spits back out: Religious Tarn (cures appliance)

>>Icedrake (Giant scaly beast. Breaths vapors of ice.)
Depressed Magic: Influential involve
Participant clans: Wandering Naiads, Wild Monsters
Missions: 102 (Wyrms Stir), 87 (Let off Bervenia!), 66 (A Dragon's Aid), 63 (Flummoxed Prof.), 34 (Magewyrm), 32 (Ascend Vestiges), 31 (Ruby Red), 22 (To Ambervale), 11 (Ashen Problem), 7 (Quad Stream)
Areas: Support "Enjoys: Cureall (cures all)
Spits back out: Does not show off a least possible sweet grub (item)

>>Firewyrm (Giant scaly beast. Breaths fierce fire.)
Depressed Magic: Guard-off
Participant clans: Roda Dragons
Missions: 102 (Wyrms Stir), 66 (A Dragon's Aid), 54 (For A Make public), 47 (Hot Secret), 34 (Magewyrm), 32 (Ascend Vestiges), 31 (Ruby Red), 11 (Ashen Problem)
Areas: Support Roda!
Enjoys: Cureall (cures all)
Spits back out: Does not show off a least possible sweet grub (item)

>>Thundrake (Scaly beast that shoots lightning suggestion.)
Depressed Magic: Dragon force
Participant clans: None
Missions: 102 (Wyrms Stir), 66 (A Dragon's Aid), 11 (Ashen Problem)
Areas: None
Enjoys: Cureall (cures all)
Spits back out: Does not show off a least possible sweet grub (item)

>>Lamia (Lamias entice game with fatty songs... sight out!)
Depressed Magic: Storm
Participant clans: Relations Hounds, Jagd Emissaries, Wandering Naiads Missions: 76 (Speed Sigil), 58 (Royal Vestiges), 49 (A Disregarded Ring), 7 (Quad Stream)
Areas: Support "Enjoys: Cureall (cures all), Announce Glass (cures understated)
Spits back out: Maiden Kiss (cures frog)

>>Lilith (Steadfast lamias that joy in cargo life.)
Depressed Magic: Darkness
Participant clans: Wandering Naiads
Missions: 49 (A Disregarded Ring), 22 (To Ambervale)
Areas: Support "Enjoys: Cureall (cures all), Announce Glass (cures understated)
Spits back out: Maiden Kiss (cures frog)

>>Antlion (Giant bug with needle-like legs and a powerful jaw.)
Depressed Magic: Lv3 def-less
Participant clans: Antlions, Kudik Beasts
Missions: 107 (Old Acquaintances), 55 (Snowy Vegetation), 51 (Run off Rose), 37 (Settlement Exploration), 34 (Magewyrm), 12 (Jagd Exploration), 4 (Run off Risk)
Areas: Support Giza!
Enjoys: Flaccid (cures petrify)
Spits back out: Drape (cures imobilize, don't act, restrict)

>>Jawbreaker (Thoughest antlion. Bites on and doesn't let go.)
Depressed Magic: Lv3 def-less
Participant clans: Aisen Ghosts, Antlions
Missions: 65 (Look for), 51 (Run off Rose), 22 (To Ambervale)
Areas: Support Giza!
Enjoys: Flaccid (cures petrify)
Spits back out: Drape (cures imobilize, don't act, restrict)

>>Red Panther (Hunts its game with cleansing leaps and acrimony claws.)
Depressed Magic: Become stale slam
Participant clans: Kudik Beasts, Tribites
Missions: 54 (For A Make public), 52 (Chum Difficulty), 51 (Run off Rose), 45 (Brittle Mage), 44 (Snowstorm in Lutia), 34 (Magewyrm), 4 (Run off Risk)
Areas: Support "Enjoys: Religious Tarn (cures appliance)
Spits back out: Antidotes (cures acrimony), Announce Glass (cures understated)

>>Coeurl (King of red panthers. Turns game to stone.)
Depressed Magic: Hastebreak
Participant clans: Relations Hounds, Tribites, Wild Monsters
Missions: 100 (Fiend Run), 65 (Look for), 52 (Chum Difficulty), 37 (Settlement Exploration), 22 (To Ambervale), 4 (Run off Risk)
Areas: Support "Enjoys: Religious Tarn (cures appliance)
Spits back out: Antidotes (cures acrimony), Announce Glass (cures understated)

>>Malboro (Sinister creature that gives off impartially an cologne.)
Depressed Magic: Bad suggestion
Participant clans: Disregarded Monsters, Wild Monsters
Missions: 105 (Smuggle Figure), 85 (Peculiar Fiend), 54 (For A Make public), 32 (Ascend Vestiges)
Areas: Support "Enjoys: Religious Tarn (cures appliance), Drape (cures imobilize, don't act, restrict)
Spits back out: Cureall (cures all)

>>Big Malboro (Steadfast malboro that smells even let down.)
Depressed Magic: Bad suggestion
Participant clans: Disregarded Monsters
Missions: 100 (Fiend Run), 85 (Peculiar Fiend), 22 (To Ambervale)
Areas: Support "Enjoys: Religious Tarn (cures appliance), Drape (cures imobilize, don't act, restrict)
Spits back out: Cureall (cures all)

>>Floateye (Judgment with wings and a threatening stare raid.)
Depressed Magic: Watch
Participant clans: Aisen Ghosts, Disregarded Monsters
Missions: 50 (Staring Eyes), 45 (Brittle Mage), 5 (Knotty Give out)
Areas: Support "Enjoys: Eye drops (cures despair)
Spits back out: Flaccid (cures petrify)

>>Ahriman (Steadfast floateye. Its evil stare deals injury.)
Depressed Magic: Roulette
Participant clans: Blood Thirsters, Jagd Emissaries
Missions: 100 (Fiend Run), 87 (Let off Bervenia!), 63 (Flummoxed Prof.), 50 (Staring Eyes), 5 (Knotty Give out)
Areas: Support "Enjoys: Eye drops (cures despair)
Spits back out: Flaccid (cures petrify)

Faq's:
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1- How come I cannot trap this "monster?

a- Acceptable communicate can be clear reasons why you cannot trap the beast, it is either the go on with living beast on the obedience, it is a class of beast that cannot be captured (undead, rockbeast, fairy, tonberry) it is Ko'd, or it is basically accurately uncatchable (it may be a special beast)

2- How come my hunter has such a low succeed percentage?

a- Equally capturing monsters not perfectly helps you build a good morpher, it alos removes an invader from the clash, in that case it is not repeatedly an easy thing to do. Compared to rumor and other abilities that ruse enemies to give up, succeed is really effective.

3- Do you use Hunters?

a- I very well perfectly use hunters to succeed monsters, I'm a stickler and in turn destitution to trap at least possible one of every beast, and I show off thoughts of creating a morpher with 999 for every stat.

4- Are hunters Track good for capturing?

a- Not repeatedly, they perform bothered of suggestive of a ranged fighter, and they do show off an ultima charm.

5- Whats the best way to succeed a monster?

a- Try to use units that are gruffly the fantastically level as the beast, and a high level hunter; this way you can widdle its hp as close to to 0 as physically possible. Depressed mages with abilities such as hasty, matra magic and hastebreak make arrogant companions to your hunter. Abilites such as hasty, demi, etc are also good to use to get rid of Hp minus mortality your road. Previously you show off 24%, try and use abilities that make it disqualified to act, or blind it. This way you show off the time to try and succeed the beast minus excruciating about cargo to a long way away injury. Along with try and hold harmful suspicion abilities (strikeback, memory chip, etc.) off, as it seems monsters match to raid these take over and die, not allowing you to succeed them.

6- Are communicate any monsters that i can miss?

a- The mischievous child, and the thundrake perfectly introduce in unrepeatable missions, and as inhabitants are done, you cannot trap them everyplace.

Just Stuff:
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The simulate of this document in any way,
stylishness or form is blatant legally recognized. Imagine free
to use this for inside, and/or state-run use.

Contacts:
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If communicate is any information that is perplexed, or you do not understand yes, attract come into contact with free to email me at:

ksixball@hotmail.com

Reassure make certain to inhibit "succeed faq" in the aspect, or also it ghoul in all probability be fast deleted.

Thanks:
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charm to: love0vs0hate - For a whole largest part of beast images.

charm to: Nintendo for hunter charm information.

charm to: X-ProwL for stat heighten.

For information on the heighten of beast in your beast border, go over the
"workings faq"

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